Become a Member
Film

Review: Avatar

It's high-tech, 3D hypocrisy

December 17, 2009 11:32
The nature-loving Na’vi  humanoids in Avatar. The film attacks environmentally damaging technology while using that technology to convey its message

By

Jonathan Foreman,

Jonathan Foreman

3 min read

In the 1980s and ’90s, director-writer James Cameron made a series of outstanding science fiction films, all of which broke new ground in special effects and as stories. In Aliens and Terminator 2 — Judgment Day, Cameron invented a new kind of action hero — a tough, hard-muscled woman with a child in one hand and a gun in the other.

But then came his Titanic. It succeeded wildly, presumably thanks to its extraordinary special effects, strong performances by a perfectly chosen cast, and the way its romantic storyline appealed to a new generation of young film-goers.

Avatar, his first film in more than a decade, is even more impressive as a technical achievement. Indeed, there has never been anything like it in terms of the way it combines computer animation with live action and the very latest in 3D technology. Moreover, there is visionary brilliance worthy of a Walt Disney in the way it imagines a new world. However, as storytelling it is stunningly unoriginal and unimaginative — pure Hollywood hack work with lashings of sanctimony and some attempts at political parable that reveal a filmmaker with all the knowledge and insight of a self-righteous 12-year-old. Cameron has essentially shifted Dances with Wolves to space and made that film’s message about white colonialism and noble savages living in harmony with nature even more heavy-handed.

The good guys are a tribe who call themselves “the People”, like Kevin Costner’s Sioux, who apologise to the animals they kill, listen to their ancestors’ voices in the trees and so on. The bad guys are not the US Cavalry this time but Earthlings, as represented by nasty, crew-cut American marines and mercenaries in the service of an evil environment-despoiling energy corporation.